You can release it in personal/ OC character rigs. (If a 64x32 skin doesn't work, expand the canvas size to 64圆4 then try again.)ģ.) Reload the project to fix any rendering issues. (Tip: The 'README' file says how to use it.)ġ.) Go into the 'Resources' list and look for 'Hat_Default' and click it.Ģ.) Replace it with the skin you want to use the hat layer from. (Has Steve's hair and non-visible by default.)Ģ.) Parent to character's head (Or object.)ģ.) Done. Multi-skin compatible 3D Hat/ hair layer rig. 3D Eyes Rig (Has Steve's eye and eyebrow color by default.)